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Luna Plus / Luna Online DESTROYER JOB guide

Sunday 11 November 2012

DESTROYER JOB GUIDE


Okay First of all you must follow this path:

Human
Fighter > Warrior > Mercenary > Knight > Destroyer

1. Warrior : Wiff in Alker Harbor.
2. Mercenary : Wiff in Alker Harbor.
3. Knight : Heromech in Red Orc Outpost.
4. Destroyer : Sage in Naila Village.

IMPORTANT! Put all the stats to VITALITY if you wan power leveling FAST.


This is the difference between Mercenary and Swordman:




Swordman = 18Strike+
Mercenary = 10% Physical Attack+
When u get high level u dont need that 18strike its much better 10% Physical Attack.
And u wont have Spirit Sword = Sleep Skill, If you go mercenary.



COSTUMEZ

I recommend you to use Costumes with [5/5] Effect that gives 3% physical defense and 138 movement speed,
Like School Time Safety with Phixus Cape or Shinigami set [4/4] effects with 5% critical rate damage, 3% physical defense and movement speed with Pumpkin Head (Jack Oh Latern) or any thing u wan.

Till you get between 3.5k ~ 3.8k Physical Defense wear set effects costumes and once u have High defense you can use Black Widow Leader Suit.

Head Costume = Angry Green Lizard 5% Physical Defense and 10 STR or Critical Slime (Only if you can tank)
Glasses = Any glass with 5STR and 5VIT from item mall.
Use SunFlower (from item mall). The equipment that goes below the weapon.



PET (This is important dont Jump this step)
Buy a pet at alker from merchant any colour it deosnt matter, and train it killing monsters.
You will need a pet Lv. 80+ for pet supports.
Go to naila village > Talk to npc "Serie" and buy evolve pills for pet magic support type. It evolves at 20, 50 and 80.
And also u have to buy 6 "Shield" skills and put all of them to the pet, it stacks. So you will have pet shield buff Lv. 6, it adds around 300 physical defense more ! Its very usefull.



EQUIPMENT
Lv. 1 ~ 75 = Crafted Armors or if you are lazy just buy from NPC and do it +7 everything.
Use Any Two Handed Axe.
(You can buy at zakandia or naila village)

Lv. 80 ~ 104 = Try to buy "Seven Guardian Armor sets" It adds 5% Physical Defense.
Kimball Axe Lv. 83 one, or crafted One with STR or VIT it doesnt matter.
(The Seven Guardian Armor sets I think you can craft with karat diamonds)

Lv. 105+ = Holy iron Sets Armor, Glove, Boots, Living Necklace, Hathors, Fleckring, Flame ring.
Holy iron Armor = crafted with VIT + reinforce VIT
Holy iron Glove = Reinforce STR
Holy iron Boots = Reinforce VIT or Movement speed Its up to u.
Living necklace = Reinforce HP
Rings = 2 Hathors with VIT (2 hathors does the 2/2 Effect) + reinforce HP Recovery or MP
Earrings = Flickering Earrings. + reinforce HP Recovery or MP
Belt = Lv. 72 belt called Flame Ring that adds +5 stats to All.
Golden Axe = Reinforce with Critical Rate 100+
Helmet = Kynee is Okay.
All Philosoper Stats its UP TO YOU !




SKILLZ

Fighter Lv. 01 ~ 19.
1. Fighter Heart's [Max]
2. Uppercut [Max]
3. Crash Blow [Max]
4. Burning Rage [Max]
5. Enhanced HP [Max]
6. Two Handed Training [Max]
7. Axe Training [Max]

Warrior Lv. 20 ~ 39
1. Fighter Heart's [Max]
2. Warrior Form [Max]
3. Risk Taker [Max] (You must to relog to have Permanent additional Physical Attack)
4. Two Handed Training [Max]
5. Crash Blow [Max]
6. Uppercut [Max]
7. Axe Training [Max]
8. Wheel Wind [Lv. 1]

Mercenary Lv. 40 ~ 74
1. Fighter Heart's [Max]
2. Warrior Form [Max]
3. Crash Blow > Burning Crash [Max]
4. Uppercut > Earthquake [Max]
5. Blazing Body [Lv. 1]
6. Risk Taker [Max]
7. Rage Burst [Max]
8. Two Handed Training [Max]
9. Axe Training [Max]

Knight Lv. 75~104
1. Heavy Armor Expertise [Max]
2. Blessing Guard [Max]
3. Attract Circle [Lv. 1]
4. Solid Weapon [Max]
5. Sword Storm [Lv. 1]
6. Armor Synchro [Max]
7. Weapon Synchro [Max]

TIP!
You will have: "Attract Circle Lv.1" / "Wheel Wind Lv.1" / "Sword Storm Lv.1" / "Blazing Body Lv.1" / "Earthquake"
with this 4 AoE (Area of Effect) Skills you can lure mobs with attract circle > and since u are full VIT you will be avaiable to tank and Kill with AoE Skills. And Always remember to use PET BUFFS !

Destroyer Lv. 105 ~ 125
1. Fighter Heart's [Max]
2. Warrior Form [Max]
3. Risk Taker [Max]
4. Fatal Force [Max]
5. Rage Burst [Max]
6. Earthquake [Lv. 20] (IMPORTANT! If you learn more than lvl 20 ur skill will get bugged and u cant use this skill)
7. Two Handed Training [Max]
8. Axe Training [Max]
9. Axe Mortality [Max]
10. Heavy Weapon Accuracy [Max]

Max those skills in the order listed above if you wan fast leveling. (This is my build about Destroyer).
As i know Destroyer's job is the only job that even if you get to 125 you still cant max all the skills that you need,
thats why I didnt put "Fearful Blow" or "Burning Crash [Max]" because remember this is Fast leveling build not
a real powerful and great damager Destroyer.



LEVELING SPOT

Lv. 01 ~ 19 = Gate Of Alker / Ruins of Draconian
Lv. 20 ~ 39 = Tarintus / Moon Blind Forest
Lv. 40 ~ 74 = Mont Blanc Port / The way to the howling ravine / Dryed Gazell Fall
Lv. 75 ~ 110 = Howling Cave 2F / Ghost Swamp Valley / Naila harbor
[Remember that you can lure monsters and kill with AoE Skills]

Howling Cave 2F Lv. 75+
Howling Cave 2F Physical Defense Needed = 1500

Ghost Swamp valley Lv. 89+
Ghost Swamp Valley Physical Defense Needed = Unknown (I will update it as soon as possible)

Naila Harbor Lv. 99 ~ 110
Naila Harbor Physical Defense Needed = 2800
Lv. 111 ~ 125 = Grave of the Knights.
Grave of the Knights Physical Defense Needed = 3800


PALADIN JOB GUIDE
This guide was made for the people that wanna be on the Defensive side of work
the path will ALLOW you to recieve 1hit damage from mobs and most likely 1hit damage in PVP depending on your equipment
If you have Question about the path please say it in the forum

Please know that you are gonna be doing alot of work into making the Best tanker out there
you will need high defense and Health to be #1

Ok lets start of with making the Tank guide team


Q.What should be my stat build
A. Go Pure VIT , oh ya and also GO PURE VIT

Q. What should my Stats on my Equipment should have Produce ? Reinforce ? Philosopher ?
A. Produce = Vit . Reinforce = Vit , Philosopher= Vit or Str

Q. What Class should i choose elf or human
A.Hmmm I am gonna keep it short and simple

GO human for higher physical attack
GO Elf for more defense



Q. What job path should I choose??
A.Person i think this is the path you should follow

1.Fighter
2.Guard
3.Infantryman
4.Knight
5.Paladin



Q. Why should i go Knight instead of phalanx ?
A. Reason why you should go Knight instead of phalanx because knights get this skill called Divine Justice that increase your HP recovery rate by alot 300HP every 4 seconds something like that and plus you get a 1% attack bonus and you also get you Solid weapon and Sword Storm (AOE) those 2 skills will allow you to train by yourself

NOTE: That you will need a Training partner and you will need to DD alot if you want to LVL up this tank
You will probably stop needing a DD partner or a training partner when you become a knight


Fighter Job [Level 1-19]

Active skills to max

1.Fighter Heart (if you are human )
2. Burning Rage ( if you are human )
3.Nature shield ( If you are a elf)

Passive skills to max

1.Enhanced HP
2.Mace training
3.Mace protection


Q.Why should i raise 1h / 2h training ?
A. because you are gonna be Pure Tanker right ? you need to rely on your Defense and HP more
Note: If you don't max out any of the skills i provided you you will max them out in your next job advancement


Guard [level 20-39]

Attack :0%
Defense :1%
Accuracy: 0
Critical : 0
Max HP : 1%


Active skills to max

1.Blessing guard
2.Nature shield ( if you are a elf )
3.Fighter Heart ((optional , pretty useful if you have/Don't have a training partner )
4.Blunt shield (optional if you are fighting against bosses and such )
5.Blood leak

Passive skills to max

1.Heavy armor expertise ( important )
2.Enhanced HP
3.Mace training
4.Mace protection


Q. Why shouldn't I max out Shield Training , Bloody sky , Light armor expertise ??
A.Because Shield training is bugged , bloody sky well you are gonna be a pure tank so you really don't need that and light armor expertise lol Heavy armor gives you more defense and more defense = IMPORTANT

Note: if you can't max all the skill from above no problem you can raise them up in your scout path because you are gonna need to raise them up sooner or later so don't worry about it


Infantry [level 40-74]

Attack :0%
Defense :3%
Accuracy: 0
Critical : 0
Max HP : 3%


Active skills to max
1.Attract Circle
2.Blunt shield ( for bossing )
3.Shield Barrier ( to triple your defense and attack )
4.Nature shield ( if you are a elf )
5. Lace ( if you are human )
6. Nature Mind ( if you are a elf )


Note: Do not Raise up Solid Shield because thats a bugged skill and also don't raise up Heal you don't need to raise it if you are tanking , and also don't raise up Holy avenger cause you want to have the max hp you can have if you are tanking

Passive Skills to max

1.Enhanced Hp
2.Heavy armor expertise
3. Mace protection
4.Mace training
5. Blood leak
6.Magic barrier
7.Troopership


Knight [level 75-104]

Attack :1%
Defense :6%
Accuracy: 0
Critical : 0
Max HP : 6%

Active skills to max

1.Solid Weapon
2.Divine Justice
3.Blessing Guard
4.Sword Storm ( good if you are tanking by yourself )
5.Shield Barrier
6.Nature Mind ( if you are elf )
7.Nature Shield ( if you are elf )
8.lace ( if you are a human )
9.Blunt shield ( for bossing in a party)

Passive skills to max

1.Enhanced HP
2.Heavy armor expertise
3.Blood leak
4.Mace training
5.Mace protection
6.Magic barrier
7.Troopership


Note: Sword storm is a good skill to have because you will need it to lvl from 75+ and its one of the main AOE skill and its useful when you have like 10+ mobs on you and you are getting hit with 1's , Solid Weapon , fighter heart and burning rage will increase your physical attack power making you a strong tank well a strong pure vit tanker.

Ok if you had follow my guide right you should have incredible high attack and defense for a tanker and trust me being a tanker is important and if you have the patience , the time , you will be the best tanker ever

NOTE: Have Fun with this guide , if you have any questions , concerns about the guide tell me , and also you might need a skill reset if you did the guide wrong (always have 1 of those)


Paladin [level 105-125]

Attack :1%
Defense :10%
Accuracy: 0
Critical : 0
Max HP : 15%

Active skills to max

1.Attract circle ( Make this lvl 20 , its bugged after lvl 20)
2.Shield Barrier
3.Blessing Guard
4.Burning rage ( if you are human )
5. Lace ( if you are human )
6.Nature shield ( if you are Elf )
7. Nature Mind ( if you are a elf )
8. Divine Justice
9. Solid Weapon
10. Sword Storm
11. Blunt Shield


Passive skills to max
1.Relaxation
2. Magic Barrier
3.Mace protection
4. Mace training
5.Heavy Armor Expertise
6.Blood Leak
7. Enhanced hp
8.Troopership


NOTE: Don't Need to raise up Saint Heal, Invulnerable and Rage Sword. Those are paladin skills that you will not need and they aren't really important skills to raise up and raising them are jut a waste of SP trust me

Q . What are the shield skills I shouldn't raise and why?
A . The skills you shouldn't raise are Shield training, Solid Shield and Iron Shield those skills are bugged like really they are and raising them are pointless and you will be wasting SP


Q.Where should I level from lvl 20 onwards?

A.The leveling spot are:

(you will be DDing most of the time just to let you know )

Level 20-40 = Tarintus, Moon Blind Forest.

Level 40-75 = Mont Blanc Port, Dryed Gazell Fall, howling cave 2f

Level 75-105 = Howling Cave 2F, Ghost Swamp Valley, Naila Harbor.


Q.Who should I talk to for job change?

A.Well here is a list how to change from Guard> Paladin:

1.Guard: Wiff in Alker harbor
2. infantry :Wiff in Alker Harbor
3.Knight: Heromech in Red Orc Outpost
4. Paladin: Sage in Naila Harbor

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